March ยท Spring
The Mill Gate
Day
Moves
A note for the keeper

Being an Almanack for the Keeper of the River

Floodplain

Twelve months in a small valley, where the raiders come on foot and the only weapon is water.

You are the river. Each day, before the raiders march, use your moves: open a gate, cut a bank, call the rain, freeze a reach.

Water runs to lower or level ground and never uphill. It drowns any raider it reaches, and ruins any cottage too.

The red lines show exactly where every raider will walk, and which cottage it will burn. Change the ground and the lines change.

Hold out to the last day with a cottage standing and the month is kept. Undo is free until you end the day.

March is kept

The Village Stands

Two of two cottages saved.